Rotate — turn the selection 90° about X, Y, or Z

What it does

Rotate turns the selected groups and components by exactly 90° about one world axis. The pivot is the center of the selection's combined bounding box. Loose faces and edges are ignored. You cannot type an angle.

Three preview boxes

  1. Select one or more groups or components, then click Rotate.
  2. Three translucent boxes appear around the center: red is X, green is Y, blue is Z.
  3. Click the box you want. The original turns 90° clockwise about that axis.
Three preview boxes, red green and blue, around the selection center

Hold Shift while you click to turn counter-clockwise. The box under the cursor is drawn heavier. After each turn the three boxes are rebuilt. The tool stays open.

With nothing selected there are no boxes. The status line tells you to select groups or components and start the tool again. Selecting more while the tool is open is not picked up until a turn succeeds or you start the tool again.

Arrow keys

The same 90° turn, without clicking a box:

  • ↑ and ↓ — about Z.
  • ← — about Y.
  • → — about X.

Hold Shift with the arrow to turn counter-clockwise.

Click a coloured box or press an arrow to turn 90 degrees

Ctrl — leave an unrotated copy

Ctrl toggles (press once). While it is on, a green + sits by the cursor. The next turn spins the original and leaves an unrotated copy where it was.

  • A copied group is made unique and keeps material, layer, and name.
  • A copied component still shares its definition.
Ctrl on: the original turns and an unrotated copy stays in place

Each turn is one undo step, named like Rotate 90° X (or Y, or Z), with (copy) when Ctrl is on.

Keys

  • Click the red / green / blue box — 90° about X / Y / Z.
  • ↑ ↓ ← → — Z, Z, Y, X.
  • Shift — hold for counter-clockwise.
  • Ctrl — toggle leaving an unrotated copy.
  • Esc — leave the tool.

There is no VCB. Tab and Alt are not used.

Common mistakes

  • No coloured boxes: the selection has no group or component. Select, then start the tool again.
  • You want 45° or a typed angle: the tool only does 90° steps.
  • Other component copies turn too: a component copy is not made unique. A group copy is.

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Danh sách video

Explode → Groups — convert components to plain groups
ABF Extra Label — arrow and board number
Rotate Label — turn the board label 90°
Flip Label — move the label to the other face
Find Nesting Parts — locate a board on the sheets
Nesting Editor — move parts, re-pack, and set cut order
ABF Extra Nesting — pack labelled boards onto sheets
Generate G-code — toolpaths on the nesting
Export Nesting DXF — one file per sheet
CNC relief circles — round a concave corner
Tenon helper — tenons and mortises where boards touch
Cam Lock — drill marks for cams, screws and dowels
Unsolid Trim — cut one solid with another, keep the labels
Unsolid Outer Shell — merge solids into one shell
Intersection Mark — stamp the section where boards meet
Solid Inspector — find holes and stray edges
Bend — round a square corner into an arc
Unfold — flatten a curved board for CNC kerf cutting
Cross halving join — mark half-lap regions where boards cross
CNC marking — a cut line or a pocket on a face
Edge banding — mark a board's side faces
Isolate selection — hide everything else
Deep Push — push a face from outside the object
Move Vertices — drag board corners by exact mm
Make Face — skin every closed edge loop
Draw board — a finished board from two corners
Contour — turn a drawn line into a solid strip
Pen Curve — draw and edit Bézier curves
Align — snap a group or component onto a face, edge, or point
Mirror — reflect across a face plane or along an edge
Rotate — turn the selection 90° about X, Y, or Z
Trim Side Faces — inset a board's outer side faces
Precise scale — slide one side of a group or component
Cross Cut — split a group or component across one edge
Layer manager — show, color, highlight, and focus tags
Component Inventory — tally parts, hardware, edge band, and prices
Label Print — print labels for boards in the nesting
Warehouse — local models, V-Ray materials, and assets
Settings — account, nesting, and toolbar
Color — select every object that uses the picked material
Remove Color — clear materials on the selection
Dumb Scale — set the world width, depth, or height of the selection
Hover dimensions — width, depth, and height on the object under the cursor
Instance Rename — rename the selected groups and components