Dumb Scale — set the world width, depth, or height of the selection

What it does

Dumb Scale scales groups or components along one axis of the world-aligned bounding box. The pivot is the center of that box. The whole solid scales, including the thickness of a board that lies along that axis. It does not slide one side the way Precise scale does.

Select at least one group or component. Empty selection: «Please select one or more objects.» Anything else: «Please select one or more groups or component instances.»

Three chips

Three chips sit at the top left:

  • Width — red. The box size along world X (red).
  • Depth — green. The box size along world Y (green). SketchUp calls this the bounding-box height; the chip still says Depth.
  • Height — blue. The box size along world Z (blue).

The number is the world size of that box in millimetres, not the part's own edge length when the part is rotated. If every selected object shares one size, the chip shows it, like 800.0mm. If they differ, the chip shows ???. Hovering a chip shows a hint: set the common width, depth, or height (world mm).

Three chips: Width red, Depth green, Height blue

Typing a number

Click a chip. The prompt label is Width (mm) (or Depth, or Height) and the title is Dumb Scale — Width. If the selection shares one size, that number is filled in, without the letters mm.

  • A number with no sign, greater than 0: set that size. 800 makes that axis of each object 800 mm.
  • A number that starts with + or -: add or subtract from each object's current size. +50 adds 50 mm, -20 subtracts 20 mm.
Type 800 to set that axis to 800 mm
Type +50 or -20 to add or subtract from the current size

If the result for one object would not be greater than 0, that object is skipped. Each successful apply is one undo step. The tool stays open so you can edit another axis. There is no VCB, and Tab, Ctrl, Shift, and the arrow keys are not used.

Common mistakes

  • The chip shows ???: the selected objects do not share a size on that axis. You can still type an absolute number; each object is set to it.
  • A rotated board distorts: the scale follows the world axes of the bounding box, not the board's own edges.
  • You typed 0, or the result is not positive: an absolute value has to be greater than 0, and a minus must leave that axis greater than 0.

0 bình luận

Đăng nhập để bình luận

Danh sách video

Explode → Groups — convert components to plain groups
ABF Extra Label — arrow and board number
Rotate Label — turn the board label 90°
Flip Label — move the label to the other face
Find Nesting Parts — locate a board on the sheets
Nesting Editor — move parts, re-pack, and set cut order
ABF Extra Nesting — pack labelled boards onto sheets
Generate G-code — toolpaths on the nesting
Export Nesting DXF — one file per sheet
CNC relief circles — round a concave corner
Tenon helper — tenons and mortises where boards touch
Cam Lock — drill marks for cams, screws and dowels
Unsolid Trim — cut one solid with another, keep the labels
Unsolid Outer Shell — merge solids into one shell
Intersection Mark — stamp the section where boards meet
Solid Inspector — find holes and stray edges
Bend — round a square corner into an arc
Unfold — flatten a curved board for CNC kerf cutting
Cross halving join — mark half-lap regions where boards cross
CNC marking — a cut line or a pocket on a face
Edge banding — mark a board's side faces
Isolate selection — hide everything else
Deep Push — push a face from outside the object
Move Vertices — drag board corners by exact mm
Make Face — skin every closed edge loop
Draw board — a finished board from two corners
Contour — turn a drawn line into a solid strip
Pen Curve — draw and edit Bézier curves
Align — snap a group or component onto a face, edge, or point
Mirror — reflect across a face plane or along an edge
Rotate — turn the selection 90° about X, Y, or Z
Trim Side Faces — inset a board's outer side faces
Precise scale — slide one side of a group or component
Cross Cut — split a group or component across one edge
Layer manager — show, color, highlight, and focus tags
Component Inventory — tally parts, hardware, edge band, and prices
Label Print — print labels for boards in the nesting
Warehouse — local models, V-Ray materials, and assets
Settings — account, nesting, and toolbar
Color — select every object that uses the picked material
Remove Color — clear materials on the selection
Dumb Scale — set the world width, depth, or height of the selection
Hover dimensions — width, depth, and height on the object under the cursor
Instance Rename — rename the selected groups and components